Sports bookmaker symbols: explanation of the main types and types of bets

Sports bookmaker symbols: explanation of the main types and types of bets
How to understand the values ​​in the rates. "Championship" tells about the nuances due to which newbies waste money.

To play successfully at the bookmaker, you need to understand the notation in sports betting. In this article, we will decipher the main meanings in bets, talk about the pitfalls in the rules and analyze examples by type of sport.

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Outcome betting

You bet on the result of the match, and one of three outcomes suits you:

  1. W1 or 1 - the first team wins.
  2. W2 or 2 - victory of the second team.
  3. X is a draw.

Please note that the bet on the victory of one of the teams is calculated according to the result of regular time.

For example, you bet 1000 rubles on W1 at a coefficient of 2.17 on a hockey match "Dynamo" - "Spartak". The bet will come in if Dynamo wins in regular time. The payment will be 2170 rubles: 1000 x 2.17.

Any other outcome will not suit you. Even a Dynamo victory in overtime or in shootouts won't help.

If you want to play it safe, you can bet 1000 rubles on Dynamo's victory, taking into account overtime and shootouts for the coefficient 1.71. A Dynamo victory in any way will bring you 1,710 rubles: 1,000 x 1.71.

Double chance betting

Double Chance is a bet on the result of a match, which comes in for two out of three possible outcomes.

There are three possible choices in Double Chance betting:

  1. 1X - the first team wins or a draw.
  2. X2 - victory of the second team or a draw.
  3. 12 - victory of the first or second team.

For example, in the Zenit - Lokomotiv match, you bet 2,000 rubles on X2 at a coefficient of 2.35. In case of a draw or victory of Lokomotiv, the payment will be 4,700 rubles: 2,000 x 2.35.

Normal and Asian total bets

Total is a bet on the number of goals, pucks, points, games, sets, and so on.

under is a bet on total less. For example, under 2.5 goals in a football match.

over is a bet on total over. For example, over is 210.5 points in a basketball game.

The usual total is written as a whole number or decimal fraction with five tenths. For example, over 1, under 3.5, over 215.5 or under 6. The

Asian total is written as a decimal fraction with the number 25 or 75 after the dot. For example, over 3.75, under 18.25, over 1.25, under 6.75. The bet amount on the Asian total is divided into two equal parts between adjacent regular totals. For under 3.75, these are under 3.5 and under 4.

Consider three examples of calculating bets on the total for the amount of 1000 rubles each:

  1. over 154.5 points in the basketball match "Real" - "Barcelona" for a coefficient of 1.75. If 155 points or more are collected in the meeting, then the payment will be 1750 rubles: 1000 x 1.75.
  2. under 5 goals in a hockey match "Washington" - "Boston" for a coefficient of 2.10. If you score four goals or less, then you will receive 2,100 rubles: 1,000 x 2.10. Exactly five pucks will result in a return.
  3. over 2.25 goals in a football match Liverpool - Arsenal at a coefficient of 1.60: 500 rubles will go to over 2, another 500 rubles for over 2.5. If the teams score three goals or more, then the bet will play in full, and the payout will be 1600 rubles: 1000 x 1.60. If exactly two goals are scored, then there will be a return in the first half, and the second part will lose. The payment will be 500 rubles. If less than two goals are scored in the match, the bet will lose entirely.

Individual total betting

Individual total is a bet on the number of goals, points, games, sets and other indicators of one athlete or team.

ITB1 is a bet on the individual total of the first team or athlete over. For example, ITB1 (8.5) or ITB (3).

ITM2 is a bet on the individual total of the second team or the athlete is less. For example, ITM1 (2.5) or ITM (7).

For example, in the corner market, you bet 1000 rubles at odds of 2.30 on ITB1 (7.5) in a match between Bayern and Chelsea. If Bayern takes eight or more corners, the payout will be 2300 rubles: 1000 x 2.30.

Time / Match Betting

A half / match bet is a combined bet where one choice is made on the result of the first half, and the other on the result of the entire match.

There are nine possible choices in time / match betting:

  1. W1 / W1 - home win in the first half and in the match.
  2. W1 / X - home win in the first half, draw in the match.
  3. W1 / W2 - victory of the hosts in the first half, victory of the guests in the match.
  4. Х / П1 - a draw in the first half, the home team wins the match.
  5. X / X - draw in the first half and in the match.
  6. X / W2 - draw in the first half, victory of the guests in the match.
  7. W2 / W1 - victory of the guests in the first half, victory of the home team.
  8. W2 / X - victory of the guests in the first half, draw in the match.
  9. W2 / W2 - victory of the guests in the first half and in the match.

For example, you bet 1000 rubles on W1 / X with odds 6.45 in the Spartak - Zenit match. If Spartak wins in the first half, and the meeting ends in a draw, then the payment will be 6450 rubles: 1000 x 6.45.

Handicap and Asian Handicap Betting

Handicap is a number that is added to the result of one of the parties based on the results of the entire event or part of it. These can be goals, pucks, points, games, sets, and so on.

The usual handicap is written as a whole number or decimal fraction with five tenths. For example, F1 (3), F2 (-2.5), F1 (-1), F2 (1.5).

The Asian handicap is written as a decimal fraction with 25 or 75 after the dot. For example, H1 (0.75), F2 (-2.25), H1 (-3.25), F2 (1.75). The amount of the bet on the Asian handicap is divided into two equal parts between adjacent regular handicaps. For F1 (2.25) these are F1 (2) and F1 (2.5).

Let's consider four examples of calculating handicap bets in the amount of 1,000 rubles each:

  1. H1 (-1.5) for 2.90 odds in the Juventus - Inter match. At the end of the meeting, you need to subtract 1.5 from the number of goals of the home team. If after that Juventus wins, then the bet will play, and the payout will be 2900 rubles: 1000 x 2.90. For example, accounts 2: 0, 3: 1, 3: 0, 4: 1 and so on are suitable for us.
  2. H1 (3) for the odds of 1.40 in the match "Rubin" - "PSG". At the end of the meeting, you need to add 3 to the number of goals of the home team. If after that "Rubin" wins, then the bet will play, and the payout will be 1400 rubles: 1000 x 1.40. For example, accounts 1: 0, 0: 0, 1: 2, 2: 4, 2: 2 and so on are suitable for us. If, after adding 3 to the number of goals of the home team, a draw is obtained, the bet will be settled as a refund. For example, when the score is 0: 3 or 1: 4.
  3. Away (2.5) for a coefficient of 1.70 in the match Monaco - Krasnodar. At the end of the meeting, you need to add 2.5 to the number of goals of the home team. If after that "Krasnodar" wins, then the bet will play, and the payout will be 1700 rubles: 1000 x 1.70. For example, accounts 3: 1, 2: 0, 1: 0, 2: 2, 0: 3 and so on are suitable for us.
  4. Away 2 (-1.25) for a coefficient of 7.80 in the match between Manchester City and Tottenham: 500 rubles will go to F2 (-1), another 500 rubles for Away (-1.5). If the guests win with a difference of two goals or more, then the bet will be placed in full, and the payout will be 7800 rubles: 1000 x 7.80. If Tottenham wins by one goal, there will be a return in the first half, and the second half will lose. The payment will be 500 rubles.

Correct Score Betting

The exact score is a bet on the outcome of a match, where you need to correctly guess the number of goals, points, pucks, sets or other indicators for both teams or athletes.

The exact score is written as two numbers separated by a colon. For example, 3: 1, 0: 2, 1: 1, and so on.

Let's imagine that you bet 1000 rubles on the exact score 2: 2 in the Milan - Ajax match at a coefficient of 12.50. If the meeting ends with a score of 2: 2, the payment will be 12,500 rubles: 1000 x 12.50. Otherwise, the bet will be lost.

To avoid stupid mistakes when making bets in bookmakers, you need to be able to decipher abbreviations, correctly read totals and handicaps, and also understand the meaning of a time / match bet.

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